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    Title The video game explosion : a history from PONG to Playstation and beyond / edited by Mark J.P. Wolf
    Imprint Westport, Conn. : Greenwood Press, 2008

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    Descript xxi, 380 p. : ill. ; 27 cm
    Bibliog. Includes bibliographical references (p. [317]-342) and index
    Contents A brief timeline of video game history -- pt. I. Looking at video games -- 1. What is a video game? / Mark J.P. Wolf -- 2. Imaging technologies / Mark J.P. Wolf -- 3. Modes of exhibition / Mark J.P. Wolf -- 4. Influence and precursors / Mark J.P. Wolf -- 5. The study of video games / Mark J.P. Wolf
    pt. II. The early days (before 1985) -- 6. Mainframe games and simulations / David H. Ahl -- 7. Arcade games of the 1970s / Mark J.P. Wolf -- 8. Video games in Europe : the early years / David Winter -- Sidebar. System profile : the Magnavox Odyssey / David Winter -- 9. Early home video game systems / Leonard Herman -- 10. Company profile : Atari / Leonard Herman -- 11. System profile : the Atari Video Computer System (VCS) / Leonard Herman -- 12. Vector games / MarK J.P. Wolf -- 13. Video game stars : Pac-Man / Mark J.P. Wolf -- 14. The rise of the home computer / Bob Rehak -- 15. Genre profile : adventure games / Mark J.P. Wolf -- Sidebar. Company profile : Electronic Arts / Alison McMahan -- 16. Arcade games of the 1980s / Mark J.P. Wolf -- 17. Laserdisc games / Mark J.P. Wolf -- 18. The video game industry crash / Mark J.P. Wolf
    pt. III. The industry rebounds (1985-1994) -- 19. System profile : the Nintendo Entertainment System (NES) / Dominic Arsenault -- Sidebar. Company profile : Nintendo / Dominic Arsenault -- 20. A new generation of home video game systems / Leonard Herman -- 21. CD-ROM games / Carl Therrien -- 22. Genre profile : interactive movies / Bernard Perron -- 23. Arcade games of the 1990s and beyond / Mark J.P. Wolf -- 24. Handheld video game systems / Leonard Herman -- Sidebar. Company profile : Sega / Alison McMahan -- 25. Shareware games : between hobbyist and professional / Brett Camper
    pt. IV. Advancing to the next level (1995-present) -- 26. The later generation home video game systems / Leonard Herman -- 17. Online role-playing games / Kelly Boudreau -- 28. System profile : Sony PlayStation / Dominic Arsenault -- Sidebar. Company profile : Sony / Mark J.P. Wolf -- 29. Video game stars : Lara Croft / Alison McMahan -- 30. Genre profile : first-person shooting games / Bob Rehak -- Sidebar. Retrogames / Bob Rehak -- 31. Independent and experimental video games / Brett Camper -- 32. Video games in Europe / Lars Konzack -- 33. Video games in Asia / Benjamin Wai-ming Ng -- 34. Video games in Australia / Thomas H. Apperley
    pt. V.A closer look at video games -- 35. The video game development process / Feichin Ted Tschang -- 36. Graphics in video games / Carl Therrien -- 37. Sound in video games / Eric Pidkameny -- 38. Video games genres / Mark J.P. Wolf -- Sidebar. Best-selling video games / Mark J.P. Wolf -- 39. The video game as an object of controversy / Dominic Arsenault -- Sidebar. Video games rating systems / Mark J.P. Wolf -- 40. Morals, ethics, and video games / Mark J.P. Wolf -- 41. Video games and their relationship with other media / Martin Picard -- Sidebar. How to get a job in the video game industry / Mark J.P. Wolf -- 42. The future of video games / Mark J.P. Wolf -- Glossary of video game terminology
    Summary Contains over forty essays that explore the history, popularity, and culture of video games and includes a timeline, illustrations, a glossary, and a resource guide
    Subject Video games -- Social aspects
    Video games -- History
    Alt Author Wolf, Mark J. P
    ISBN/ISSN 9780313338687 (alk. paper)
    031333868X (alk. paper)


    Library Shelving Location Electronic Link Call Number and Holdings Request Status
    Bard BGC Monograph Stacks   GV1469.34.S52 V52 2008 LOCAL USE ONLY
    RIT Shelves (Wallace - 4th Floor)   GV1469.34.S52 V52 2008 AVAILABLE